PAX Prime 2015 was my sixth PAX so here are some of the moments from my weekend.
Flew into Seattle from Vancouver, and made my way to the hotel. This year, I stayed at the Renaissance Hotel as I was last there in 2013. I had one of my own PAX traditions to do, and that was my pre-PAX dinner at Blue C Sushi.
I sometimes arrive a day early for shopping and sightseeing. I took the monorail to the EMP Museum for the Star Wars and the Power of Costume exhibit. I also saw at the museum the exhibits for indie games and Chuck Jones.
That night was Nerd Night Out at the Columbia Tower Club, a charity event on the 76th floor of the tallest skyscraper in town. There was a fancy buffet dinner, followed by lots of board and card games. I was a little out of my comfort zone here, but I got over my social anxiety and checked out a copy of Ticket to Ride from the lending library. (As that was the only game available that I had any experience with, and then only digitally.) I set up on an open table, flew up a "Looking For Players" balloon, and introduced three new people to the game. A fun night for a good cause, but I don't think I'll go again. Next year, if Microsoft hosts another Xbox open house on their campus, I will darn well make sure I will be there.
That night, I went to the Cards Against Humanity panel, as that's one of the hot tickets at PAX and it's always hilarious. They asked the crowd to help them reply to actual customer service emails.
Started the second day of PAX at the Final Fantasy XIV music and lore panel, and then went back to the expo hall. I hit the PC freeplay area and got to try Rocket League. I went to the Xbox booth and got to try Forza Motorsport 6, then the Square Enix booth for Lara Croft GO and to take the FFXIV battle challenge and win a t-shirt.
After dinner, I then went out in the pouring rain to a late-night comedy show hosted by Cards Against Humanity. Improvised Star Trek and The Nerdologues performed and it was hilarious.
Tried to fit in as much as I could on the final fourth day. I visited Nintendo and waited three hours in line to try Star Fox Zero. And it was worth it. I then went to the upper levels where most of the indie creators have their booths and tried Mekazoo and caught a live demo of Superfight.
Lastly, I wrapped up PAX by going to the final round of the Omegathon tournament, where is was revealed that the final game was Super Mario Maker. The last two competitors had to finish a Nintendo-designed, PAX-themed, insanely hard final level. And the winner said earlier he was not a console gamer, has never played Super Mario, and this was his worst nightmare.
And PAX Prime was over for another year. Exhausted, but wanting to go back next time.